<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>dreamseam Devlog - itch.io</title><link>https://daguaroadtrip.itch.io/dreamseam</link><description>Fly the seams. Stay close to Ito. Don’t wake up.</description><item><guid>https://daguaroadtrip.itch.io/dreamseam/devlog/1626972/building-a-game-entirely-with-ai-what-player-feedback-found-after-the-jam</guid><title>Building a Game Entirely With AI: What Player Feedback Found After the Jam</title><link>https://daguaroadtrip.itch.io/dreamseam/devlog/1626972/building-a-game-entirely-with-ai-what-player-feedback-found-after-the-jam</link><pubDate>Thu, 13 Aug 2026 12:19:53 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MjQ3NDM0LnBuZw==/400x224%23c/PXpc1A.png"/><p>Voting is over, and Dreamseam&#039;s first post-jam update is now live. Dreamseam was made through AI tools under human direction. I architect the work: I choose the problem, define the rules, decide what...</p>]]></description></item><item><guid>https://daguaroadtrip.itch.io/dreamseam/devlog/1624696/dreamseam-directing-ai-agents-to-build-a-complete-game-in-72-hours</guid><title>Dreamseam: directing AI agents to build a complete game in 72 hours</title><link>https://daguaroadtrip.itch.io/dreamseam/devlog/1624696/dreamseam-directing-ai-agents-to-build-a-complete-game-in-72-hours</link><pubDate>Tue, 11 Aug 2026 17:32:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dreamseam is a game made with AI agents and directed by one human. Not a one-prompt prototype, not an asset flip, and not a claim that the machine somehow made every decision by itself. It is a surrea...</p>]]></description></item></channel></rss>